Aside from producing random goods once ever 24 hours, they also boost supplies and coins, respectively. The main GBs you’ll want to look at are Lighthouse of Alexandria, and St. In addition to GBs, there are your own personal goods boosts that you can work with. Modern Era and later they’ll be unrefined goods, but that can work out, too. There are a few GBs that will produce goods for you, and until Modern Era they’ll be of your era. It’s honestly that simple.įarming goods takes a bit more forethought. There’s really nothing more to say about this one. Get Alcatraz, and produce troops for GvG DAs. However, it doesn’t have to be your main focus.įarmers are typically looking at two things: Farming goods, and farming troops.įarming troops is easy. Optionally, if you choose to fight GE but farm for GvG, you will still want that trifecta. Now, whereas a fighter is going to go after the trifecta of CDM/COA/Zeus, a farmer will have a different set of priority GBs. This is equally true whether you’re a fighter or a farmer, and should be anyone’s first step. To start, you’ll want to have setup a good foundation to build on, because without that foundation you’re going to struggle. It should also be noted, that this style of town is a good way to go if you’re also someone who prefers to negotiate GE and the Continent Map instead of fighting it. Whatever the reason, a treasury cannot feed itself. This could be because your guild is active in an era, or perhaps there are too many mates in an era and not enough goods to unlock GE. There are treasury GBs to do this, but sometimes you need that extra kick. Being a farmer is an essential role for a guild regardless of if it’s GvG based, or GE based, because farming helps put needed goods into the treasury.
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